
Situation 1 : Neutral

Situation 2 : Encounter

Situation 3 : Detection

Situation 4 : Chase

Situation 5 : Hiding
This is a Gameplay Sequence I made on Photoshop to illustrate the one of the main gameplay phase of the game.
Here, you can see a classic in-game situation where the player is detected by a monster and has to run and hide.
The background is made with RPGMaker engine, and the rest of the sprites is AI-Generated
Here, you can see a classic in-game situation where the player is detected by a monster and has to run and hide.
The background is made with RPGMaker engine, and the rest of the sprites is AI-Generated