Situation 1 : Neutral
Situation 1 : Neutral
Situation 2 : Encounter
Situation 2 : Encounter
Situation 3 : Detection
Situation 3 : Detection
Situation 4 : Chase
Situation 4 : Chase
Situation 5 : Hiding
Situation 5 : Hiding
This is a Gameplay Sequence I made on Photoshop to illustrate the one of  the main gameplay phase of the game. 
Here, you can see a classic in-game situation where the player is detected by a monster and has to run and hide.

The background is made with RPGMaker engine, and the rest of the sprites is AI-Generated

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