This is a project that I've made during my year in Game Design school. This is my final Unity project of the year in which I tested procedural generation. The game is a prototype of an Auto-Battle RPG game named Space Encounters.
Here's my game design document that I used during the making of the project, which sums up how I found the theme, ideas and mechanics for my game :

Here's the link to download and test the build :

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